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Kistrel's Spotlight: AJ Leibengeist

  Hello and welcome back!  I baked cookies and have the kettle on with the beverage of your choice ready and waiting.  So whether you are taking a break between buoys or having a read between casts, we really appreciate you dropping by to peruse this weeks spotlight.   There is no doubt this is a creative individual based on the different themes across the land.  In addition to that, he is a very welcoming and charming host who made a rather impressive grand entrance on a hoverboard when meeting him at one, of the MANY buoys, found on his land.  Covering 3 Regions and home to 16 buoys,  there is plenty of fishing to be had (amongst many other attractions)!  Collectively called TCGWS and with it's own hud for ease of getting around the many buoys, it is my pleasure to introduce our next spotlight--so let's raise a glass (maybe light a smoke?) and hear it for AJ Leibengeist!  Q:  So AJ, would you care to share any of your Second Life journey including how and when you found Fish

Cyber Society's NO KILLING manifesto

The 1st rule of Cyber Society is NO KILLING. We know that Google had - Don't be EVIL before they changed to Do The Right Thing but the people who took and take part in that organization still go by don't be evil.
Because in reality NO ONE WANTS TO BE EVIL!

NO KILLING is a very general and far reaching, all including policy / rule!

It includes:
NO DRAMA,
NO NARCISSISTS,
NO NEGATIVITY,
NO DIVISION & SEGREGATION OF HUMANS BY RACE, BY WEALTH, BY BORDERS,
NO TERROR, NO FEAR, NO WALLS,
NO TO: CORRUPTION, CLIENTALISM,
NO TO: POWER TRIPS, MOBBING, DISRESPECT OF FELLOW HUMAN BEINGS,
NO TO DICTATORS & CORRUPT, EVIL LEADERS,
NO ANTI SCIENCE & NO TO STUPIDITY, INDOCTRINATION & MAKING & TREATING HUMANS AS SLAVES!
...
And many other countless stupid & insane things that are present and prevailing in today's modern societies which seem to be modern only by names but not in actual reality.

WE WANT TO BE HUMANS & HUMANE
WE WANT TO BE BETTER HUMANS
WE WANT TO BE BUILDING A MODERN, HIGHLY EFFICIENT & HEALTHY WORLD 
WE WANT TO BE PROUD: TO BE HUMAN, OF HUMAN ACHIEVEMENTS
NO ONE WANTS TO BE EVIL or FOLLOW EVIL LEADERS.

WE WANT TO BUILD A BETTER WORLD. A BETTER & MORE HUMANE ENVIRONMENT, A BETTER SOCIETY. 

We are all humans! No one is super-human. No country is greater than any other because in all countries we are all just humans!
Its generally known today that only a better & healthy environment can produce better humans.
We will build & reward the builders.

CYBER SOCIETY is about rewarding good, productive, friendly, kind, polite, decent, humane & constructive BEHAVIOR!
REWARD THE GOOD PEOPLE! REWARD THE GOOD IN PEOPLE!

ITS NOT ABOUT PUNISHING THE BAD
- IGNORE THE BAD PEOPLE, DON'T GIVE THEM ENERGY, DON'T FOCUS ON BAD
- DO NOT LET THEM DISCOURAGE YOU! STAND YOUR GROUND!
- KEEP WORKING. KEEP ADDING VALUE, KEEP BUILDING A BETTER WORLD
- DO NOT HARVEST & STORE THE BAD ENERGY OF OTHERS
- DO NOT RELEASE A BAD & DESTRUCTIVE ENERGY ON OTHERS
- FOCUS ON GOOD!
- LOVE YOUR CHILDREN, LOVE YOUR FELLOW HUMAN BEING
- DON'T BE JEALOUS & DON'T BE TOO PROUD

ITS ALL ABOUT BALANCE in SYSTEMS
SOCIETY is a COMPLEX HUMAN SYSTEM THAT NEEDS, WANTS & ALWAYS GETS BACK IN BALANCE

KEEP WORKING TO BE BETTER AND BETTER CONTINUOUSLY
NEVER STOP!

We are not there yet. Much is to be done and will be done!
WE START FROM CHAOS & MOVE TOWARDS A GREATER ORDER

We are builders of a new world! With help of science, education, excellence in human management, will to learn in a humble, playful, light, happy & a positive attitude towards a better world! We fight NEGATIVITY with POSITIVITY and WE DON'T KILL. We make everyone see the positive side of humanity. What we can build. We love, we build. We DO NOT DESTROY!


Who are we going to build a better world if not with YOU? 

History teaches that when a dictator Joseph Stalin with help of some ideology killed all the opposition and anyone who had anything smart and constructive to say he did great harm to the society for generations. 

KILLING does not lead to anywhere good. Your children will be worse off for generations! Find ways to co-exist with each other!

NO KILLING means that we always have to find constructive ways to move forward together and work together to achieve EPIC GOALS that no individual could ever achieve alone.

ONLY WITH WORKING  TOGETHER. EVERYONE ADDING, COMBINING THEIR ENERGY, TIME, EXPERTISE, SKILLS & EXPERIENCE WE CAN BUILD NEW FOUNDATIONS FOR A BETTER SOCIETY WORTHY OF 21st CENTURY.

Don't base your societies on FEAR & TERROR or FORCE. Those are real shitty societies and you won't really enjoy your life in creating, co-creating or living in them. Build the walls around yourself and the sun will not shine its light on you. You will be in dark and you will be NEGATIVE. What consolence is in thinking that at least you're better off than your neighbor. But all around you people are stealing, killing. The society around you degrading and collapsing. DO YOU THINK YOU WILL REALLY BE BETTER OFF?

DON'T HIDE, BUILD & GIVE YOUR ENERGY & CONTRIBUTION FOR A BETTER SOCIETY

 

CYBER SOCIETY IS NOT JUST AN ORDINARY GAME

Cyber Society is a pioneering experiment with a goal to to create potential foundations of a better society and more appropriate for the cyber era we are entering into.
(We see virtual world as a tool that will change & improve society & social relations on a mass scale)

We want to create a game system that combines the JOY OF PLAYING GAMES (just like millions of people love to level up & progress in their status and position in the communities of massively online role playing games such as for an example World Of Warcraft).

With a main difference that the spoils of achievements and the productive energy of the masses instead of going to a corporation (such as for example BLIZZARD in case of WOW) get shared among the most valuable players who are continuously adding the most value for the growth, safety & well being of Cyber Society. A Society who continuously rewards those who are most responsible for its continuous success & growth.

In Cyber Society we have elections every week. Players are ranked by points (gold points). Players get certain amount of free votes to give and when they vote they get gold points for themselves increasing their own standing in the cyber society. Additionally players can work in different cyber jobs (created to add & create value for the society) to earn more gold points to further increase their standing.

At the end of every week on Sunday the spoils of the whole Society are shared among all the players according to number of total gold points they have.
*There is a 10% automatic decay for all players of their total gold points which ensures that players who no longer participate in cyber society through time lose their standing and at the same time this increases reward for the most active players. 


In creating and designing the Cyber Society Role Playing Game we follow a concept of a learning organization. Always committed and dedicated to a continuous improvements. The game is set as a self-improving system managed by humans and semi-automation (scripts), And the goal is organic growth of players who have fun participating and co-creating it. Because its a game we can follow lean & agile methods of building and changing game structures to best fit the growing society according to the needs & interests of the players.

Instead of changing human nature or subjugating it we are building this game in line with it. We're aware that we can not change human nature as it is part of our nature and instead we try to direct it with help of rewards (points & status) towards more productive, less destructive & very constructive ways to build a better human society. 

Everyone is invited to participate, grow, level up, rank, increase their status, making friends, learn, gain new skills and experiences in Second Life while adding value to the Cyber Society Game Community.

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